ROBOTONIO KIDS
Ages: Children 6 to 10 years old (1st to 4th grade of elementary school)
Duration of each lesson: 90 minutes (KIDS 1) - 120 minutes (KIDS 2), once a week Number of students per class: Six (6) to eight (8) Enrollment requirements: Students 1st to 4th grade of elementary school Educational/robotic equipment: LEGO WeDo 2.0 (provided by ROBOTONIO) Electronic equipment: Tablet or computer (provided by ROBOTONIO) Student-to-robot kit ratio: 1:1 Differentiated sections: A. BEGINNER A (1st year engaging with robotics) 1st grade of elementary school (ROBOTONIO KIDS A) 2nd grade of elementary school (ROBOTONIO KIDS 1 B) 3rd & 4th grade of elementary school (ROBOTONIO KIDS 1 C-D) B. BEGINNER B (2nd year engaging with robotics) 2nd & 3rd grade of elementary school (ROBOTONIO KIDS 2 B-C) *Participation in competitions: During the year of participation in the Beginner B level, 3rd-grade elementary school students can participate in the Panhellenic Educational Robotics Competition organized by WRO Hellas, in the following categories: Open Category (3rd - 6th grade) Soccer (3rd - 6th grade) The program is designed for children aged 6 to 10 years old (1st to 4th grade of elementary school) and is specially designed for the quick, fun, and in-depth introduction of elementary school children to the magical world of robotics. With educational kits and programs specially designed for these ages, the lesson becomes a pleasant yet informative activity, through which children gain valuable skills that support their school performance. Additionally, children's socialization is enhanced as they need to join groups and, through collaboration and friendly competition, complete simple and more complex challenges. |
Children, using the well-known LEGO bricks, sensors, and motors, create their own mechanical constructions. Then, using a tablet or computer in a programming environment suitable for their age, the children bring their constructions to life, taking their first steps in programming and algorithms, by composing simple and more complex programs. Simultaneously, using additional fun and educational tools integrated into the STEAM educational approach, such as educational sets of simple machines for young engineers, physics experiments, etc., the program helps children deeply understand concepts from mathematics and, more broadly, the STEM fields, acting as a reinforcement for their school requirements.
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Upon completing the "Beginner" level, the student will be able to:
- Combine simple concepts from physics, mechanics, mathematics, and computer science to solve basic problems using the capabilities provided by the educational LEGO WeDo 2.0 equipment.
- Take measurements with their robotic model and process them to control the behavior of the robot (input-processing-output).
- Develop simple algorithms using the programming principles of sequential execution of commands, selection, and repetition.
- Collaborate with classmates to develop group projects.
- Verbally express their ideas by describing problems, formulating hypotheses, and presenting solutions.
- Build and program robotic constructions using WeDo 2.0, which are designed to solve a real-world problem.