STEAM εργαστήρια προσχολικής ηλικίας
Little Scientists
Ages: children 4 to 5 years old
Course duration: 60 minutes for 4 and 5 years old kids, once a week
The "Little Scientists" programme is aimed at children from 4 to 5 years old and aims to stimulate children's innate curiosity for exploration and learning through play with lots of fun activities. Guided by proven curricula from leading STEAM (Science, Technology, Engineering, Art and Mathematics) institutions, children develop social skills that help them collaborate and communicate with the world around them, allowing them to discover their abilities and prepare for a smooth and enjoyable transition to school requirements.
Course duration: 60 minutes for 4 and 5 years old kids, once a week
The "Little Scientists" programme is aimed at children from 4 to 5 years old and aims to stimulate children's innate curiosity for exploration and learning through play with lots of fun activities. Guided by proven curricula from leading STEAM (Science, Technology, Engineering, Art and Mathematics) institutions, children develop social skills that help them collaborate and communicate with the world around them, allowing them to discover their abilities and prepare for a smooth and enjoyable transition to school requirements.
The main objectives of the program are to understand the laws of physics, mechanics, and mathematics, as well as to develop algorithmic thinking through interactive games and educational activities that engage children without overwhelming them.
The lessons are divided into different educational subjects, each focusing on a fundamental area of learning: physics, mechanics, mathematics, arts, algorithms. Children explore and understand the secrets of science and technology through the combination of the basic learning areas they will encounter.
Indicative educational tools used to support the program include:
The lessons are divided into different educational subjects, each focusing on a fundamental area of learning: physics, mechanics, mathematics, arts, algorithms. Children explore and understand the secrets of science and technology through the combination of the basic learning areas they will encounter.
Indicative educational tools used to support the program include:
- Specialized educational products from LEGO EDUCATION, such as "Early Mechanics"
- Programmable floor robots, such as BeeBot and Constructa-Bot Programming environments specifically designed for children over 5 years old, such as "Scratch jr"
- Simple physics and electricity experiments
- STEAM Challenges
- Three-dimensional constructions
- Architectures
- Language and expression games
- Continuous artistic stimuli for understanding science